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**Describe the bug**
I tried to implement anonymous sign-in feature, such as:
```dart
initialize() async {
_auth.onAuthStateChanged.listen(_onAuthStateChanged);
_user = await _auth.cu…
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I have the latest version of firebase_auth and I am also on the master channel. When I try to sign in on the macOS platform, I get this "MissingPluginException(No implementation found for method signI…
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In TextView, pressing return key twice, moves the cursor to the bottom of the TextView. Which makes it unusable. Any ideas how to fix it?
On XCode 11.3.1. In simulator and on device. Try it with th…
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After running the initial build I am getting an error when the compilation process gets to the shaders module. The error seems to be with the build process looking for SPIRV-tools, but I am not sure w…
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**Describe the bug**
I try to run example cloud_firestore [macOS app](https://github.com/FirebaseExtended/flutterfire/tree/master/packages/cloud_firestore/cloud_firestore/example/macos) and build fai…
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**EDIT** (@Salakar): See https://github.com/FirebaseExtended/flutterfire/issues/2751 for a solution.
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## Summary of Issue
Simply adding `cloud_firestore` to `pubspec.yaml` results…
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Hi,
I haven't be able to run AudioKit in the latest version of Xcode and swift.
In my last attempt, when running a "HelloWorld" example, using SwiftU, audiokit 4.9.5, xcode11.4, swift5.2, I get th…
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## Need/problem
Incorporate SwiftUI.
The current paradigm focuses on the AppDelegate/UIViewController.
SwiftUI introduces the 'SceneDelegate', etc.
## Motivation
There's a general push to…
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Hello
I've created a test sample to show an issue with Undefined symbol occurs on compile stage by Xcode a project with Framework (iosArm64) built by Kotlin/Native.
It occurs only on real device tar…
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Hi, I am attempting to archive my app on Xcode but i kept hitting into this same error, I am able to build the app successfully on debug scheme with no issues.
This is how the error looks like:
…