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is there still an issue with AMD cards + dynamic lights on goldsrc games?
in some situations its nearly unplayable..
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Trying to get the game to display on monitor 1(2nd monitor) causes the game to crash. I then have to kill it and when I start it up again it comes up in a window but I can't click anything. I have to …
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There is a complex set of questions around how to handle method resolution in the presence of `__numpy_ufunc__`. Currently in master is an extremely complicated set of rules that isn't documented and …
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This script will
1. Harvest hypothes.is annotations for the frankenstein group
2. For each witness' set of annotations, search through the TEI XML version of that witness and revise the XPath sele…
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### Application error
#### System
| | |
|------------ | -------------|
|Platform | win32 10.0.19041 |
|Architecture | x64 |
|Application Version | 1.2.18 |
|Process | renderer |
#### Message
EBADF: b…
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I just enrolled into the Apple Developer Program and I will be looking into what changes need to happen to the code before sending it in for review.
I'll keep you updated in this issue!
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…
simeg updated
5 years ago
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Board|MCU|State|To-Do
-|-|-|-
8-Bit AVR boards, RAMPS, etc.|Arduino AVR|💚good|
Due, RAMPS FD (v2.A!), etc.|SAM3X8E|💚good|
Duet Wifi + X5|SAM3X8E|❓unknown|E3D Toolchanger on hand
Duet 2 Maestro|SA…
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Text original by theAsmodai, made some changes
When gamedll returns false in pfnShouldCollide (entities shouldn't collide), engine ignores collisions with all subsequent entities. This can lead to bu…
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### EDIT:
So, you have a chance to affect our decisions concerning port for 1.10.2 / 1.11:
Version: http://www.strawpoll.me/11011521
Modularity: http://www.strawpoll.me/11011528
Versioning: http://ww…
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### Application error
#### System
| | |
|------------ | -------------|
|Platform | win32 10.0.18363 |
|Architecture | x64 |
|Application Version | 1.2.18 |
|Process | renderer |
#### Message
EBADF: b…