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```
Hello, doug!
My car movement is very choppy, what could be the problem?
My code is slightly modified CarDriving class from example.
I use this settings:
stage.frameRate = 61; //(100 results sam…
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There was a suggestion that camera movement should be automatic and not manual. So, the camera would always be placed behind the snake.
Perhaps there should be a button for tracking the pellet.
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The snake shouldn't be able to backtrack on itself. If the snake is going forwards, you can't go backwards, if it's going left, you can't go right.
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Each cube the snakes is made of clips through other cubes when turning. Something needs to be done in order to make this look more fluid.
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allow movement of the player with the WASD key combo
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Github/Paper for implementation/theory. especially with ideas to identify ppl and measure location-changes.
Zeit: never ending Story
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changing to an issue
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I disabled teleport movement in VR options but I cannot move using the left analog stick like I could on the previous version of DOOM-3-BFG-VR.
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Camera should follow our hero smoothly and not just display a static section of the scene.
Bonus points:
zooming?
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Hey just wanted to ask is snake supposed to go that slow it changes position every 1.5 seconds?
I wonder is the problem in my radio or the script
Info: Radiomaster TX16S EdgeTX