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Migrated from [rt.perl.org#115980](https://rt-archive.perl.org/perl5/Ticket/Display.html?id=115980) (status was 'open')
Searchable as RT115980$
p5pRT updated
2 years ago
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```
Type
mc = Class
FObjectList : TObjectList;
Function GetObjByName(Index : Integer) : TObject;
Begin
End;
Function GetObjByIndex(Index : String) : TObject;
Begin
End;
Property…
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```
Type
mc = Class
FObjectList : TObjectList;
Function GetObjByName(Index : Integer) : TObject;
Begin
End;
Function GetObjByIndex(Index : String) : TObject;
Begin
End;
Property…
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(Original report hidden by @fitzgen)
It would be nice to be able to rename the rust-side name for overloaded methods (methods and constructors) based on their signature by passing in some kind …
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**User Story**: Dynamic Thread Management
**Tasks**:
- Manage dynamic thread pools (Due: 2024-11-20)
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### Is your feature request related to a problem? Please describe
No, there is no problem related to this request
### Describe the solution you'd like
when many devices have an update it woul…
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I’ve played a bunch of games both solo and in party and I have some feedback.
1. Overloading and glacial elites VFX and SFX spam.
When the player obtains any of these elite effects (via wake of vult…
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```
Type
mc = Class
FObjectList : TObjectList;
Function GetObjByName(Index : Integer) : TObject;
Begin
End;
Function GetObjByIndex(Index : String) : TObject;
Begin
End;
Property…
-
```
Type
mc = Class
FObjectList : TObjectList;
Function GetObjByName(Index : Integer) : TObject;
Begin
End;
Function GetObjByIndex(Index : String) : TObject;
Begin
End;
Property…
-
For example, we want a `compress` opcode which has 1 input and 1 output, and we want one which has 2 inputs and 1 output (for sidechain compression). CSound will let us do this, but the CSound++ type …