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What's the best option in 0.2.0 branch for move from one city to another changing the world origin?
i tried world.project(new VIZI.LatLon(51.496006, 0.2)); but it has no effect.
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1. navigate to [a classic mono web page that has some WebVR content](http://mozvr.com/projects/sechelt/) that's accessible when entering fullscreen mode.
2. enter fullscreen (on some VR container).
3.…
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```
./mach run -r -- https://manishearth.github.io/webxr-three/examples/webvr_paint.html
THREE.WebGLRenderer
105
THREE.WebGLRenderer: WEBGL_depth_texture extension not supported.
[2020-02-14…
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**Do you want to request a *feature* or report a *bug*?**
*Bug*
**What is the current behavior?**
When using *ar-nft* in my project made with React, the elements inside the *nft* …
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Hi,
I'm trying to use videojs-vr and it works properly on iOS using Safari or any app with a WebView. But on Android it doesn't work on Chrome. Samsung browser works fine on a Galaxy S8.
Do I n…
ghost updated
3 years ago
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Over the past few days I've been implementing a [node.js midi parser](https://github.com/reconbot/midi-parser) with the idea that it would serve as the firmata/midi parsing guts of another project I'm…
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**Describe the bug**
I ran:
- `docker pull debian:latest`
- `docker build -f android.Dockerfile -t exokit .`
- `docker run exokit cat exokit.apk >exokit.apk`
As instructed.
The full error…
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What?
1. Update CEF library to latest version.
2. Please enable WebGL support (opt-in). [Test page](https://get.webgl.org/).
*cough* Why? *cough*
1. Due to security issue which were addresse…
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Maybe as a texture on a 3d object?
I would like to use something like a js chart framework and display it in 3d space.
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Copy pasted from @domenic's original issue https://github.com/rwaldron/sensors/issues/5
> For games and other animation frame loop-based situations (off the top of my head, accelerometer-based scroll…
tobie updated
7 years ago