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If making a feature request, you should delete all the pre-filled text here.
If reporting a bug, fill in the following sections:
### Expected behavior
Server operates as normal
### Actual be…
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Will the Theme support that in the future? The layout is broken if i activate that feature on the panel.
I would like to wait a bit longer but have more infos at the Dashboard.
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We're working on integration between Unreal Engine and Agones.
Our use case is a simple match making scenario, where users can choose some details about the newly created lobby. So the game server ne…
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Hi !
Your work is fantistic! It saves me a lot of time.
I tried to use it with docker but this always leads to a "connection refused" error when executing the `./gameserver start` command.
In r…
matpo updated
6 years ago
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I think it would be great to have some kind of API Key generated for each gameserver.
This key would be used for the housekeeping packets.
It would be great to at least have a packet that will force…
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I've just installed ut99server on my Ubuntu 14.04 server, and although it seems to run okay, whenever I stop or start it, I see these messages:
[ERROR ] Starting ut99-server: Checking dependencies…
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In the context of server registering themselves to the matchmaker (as opposed to matchmaker requesting a random server), it would be useful to allow the matchmaker to allocate a server specified by it…
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## Problem
* To build cluster autoscalers, we need a way to declare the state how many nodes there should be in a cluster -- that is `GameServer` aware, and does not shut down nodes that have `Ga…
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The clients do not dynamically update the list of gameservers, but use the list present in the lobbyserver at the time they connect to the lobby server. If subsequently new solarsystems spin up, the c…
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Everything applies fine, but the `simple-udp` server never ACKs using `nc` or `client/main.go`
This is minikube on Ubuntu using the agones YAML from release_0.2.0 and master.
host/port
```
> k g…