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Currently the code used in menus to control option selection is adhoc. The way constraints, dependencies and validations of options is for the most part all one offs. This is prone to errors.
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### Existing Component
是
### Component Name
el-menu
### Description
您好!
在使用的过程中,由于的我纵向导航菜单过多,出现了滚动条,需要滚动到一定位置才能看到这激活的导航元素,能够能提供一个纵向导航菜单【自动滚动到激活项】的功能呢?
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```
I'd like to make some suggestions to make the SC2 control more flexible and
easier to use.
1) Mouse support: we have talked about this for the star map in P6014.
It would be really useful if the…
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FoundationPress includes a bunch of navigation styling in the navigation.scss
This is special styling without any documentation. (Which causes problems for users using FoundationPress for the first…
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### ISSUE TYPE
* Bug Report
### GEEQIE VERSION
```
Geeqie 1.5.1+git20201014-a54864bf
```
```
Compiled with all options/libraries using the geeqie-install-debian.sh script
```
### OS /…
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**Overview:**
I'd like to propose the addition of a Global Menu Applet in the Cosmic Desktop Environment. This feature, commonly seen in desktop environments like KDE Plaama, XFCE or the Desktop of O…
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After merging cgame and ui vms, I'd like to create a new UI (possibly along side q3_ui and team arena ui — I'm really tempted to scrap them after new UI is good enough to replace them though).
…
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@EisenbergEffect following on from #443
### documenting lifecycles
* the order lifecycles are called between components (starting an App Root)
* how they are interleaved between different lifecyc…
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```
I may be using the Navigation class incorrectly. However, the only way I see to
have multiple menus in the system is to create a disabled parent and then pass
the parent id to the print_menu() m…
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Hello!
I'm encountering an issue that's hindering my access to the code for troubleshooting purposes. I kindly request assistance in ensuring that the navigation bar maintains its visibility, stayi…