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Implement a HUD scene in game mode
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I spotted that there are some missing characters in the docs.
Affected files:
```
src/loader/filetypes/TilemapImpactFile.js
src/loader/filetypes/TextFile.js
src/loader/filetypes/TilemapCSVFile.j…
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This pattern allows us to easily change between screens.
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## Version
* Phaser Version: 3.11.0
* Operating system: Arch Linux
## Description
It seems to me that drag is not disabled once an object has already been dragged. When I enable and disable drag…
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Implement easy to use UI elements:
- [x] buttons
- [ ] label texts
- [ ] long texts (scrollable?)
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Thank you for making this.
I am having issue getting this to work with webpack. I'm importing like this:
```
import 'phaser';
import ControlPlugin from './plugins/control';
import GameScalePl…
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I am using [Phaser3](https://github.com/photonstorm/phaser) to make an Angry Birds like game, where I throw a ball. I am not totally sure I need this feature yet in my game, but I was trying to find t…
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välj vart plattformar ska vara någonstans för att få en bra map
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```
this.first9slice = this.add.nineslice(
100, 100,
100, 100,
{
key:'atlas',
frame: 'first-box.png'
},
10
);
this.second9slice = this.add.nineslice…
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* A bug in the API.
I was trying to put phaser on the server, mostly because of my want for arcade physics. Phaser 3 is more modular then phaser 2 so I was hoping I could strip out what is not need…