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Why do you added "#include " as in AMXX 1.8.3 is already included. I miss something?
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i tried to use cvar.inc functions instead of Cvar Utilities but server crashes on start.
any solution to fix the issue ?
```
#include
#include
new HandleCvarMotdfile;
new HandleCvarMapcyclefile;
n…
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'the bomb has been defused' sound used to work in old versions of CS, but in CS 1.6 its blocked by 'cts win'.
Is it possible to fix it in the bugfixed version of the DLL ?
Here is an amxmodx plu…
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As suggested by @Stenudd, this is a new issue to cover discussion about engine access and upgrades.
Original discussion here: #1685
So far, the following users have shown interest in providing supp…
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It does not change the model.
Tested in windows/linux
version
Protocol version 48
Exe version 1.1.2.7 (cstrike)
Exe build: 18:25:31 Nov 1 2016 (934)
ReHLDS API version 2.13
you can test …
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Guys,
Have you ever notice when i throw grenade and i got killed by other guy before grenade explode
then there is no effect of grenade to other but early we get kills/dmg even if i dead
This was w…
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About 5-15min later on map start anybody can't join any team (reason: CT/T team is FULL), spawns points are +50, i use recsdm preset mode. Where the bug? help :/
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Sometimes dmg done from awp are shown as demo done by other weapons
Like I found at my server that 440dmg by flashbang which was actually by awp
It was shown in amxmodx plugin that shows damage done…
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this code crashs on regamedll:
```
#include
#include
#include
public plugin_init()
{
register_clcmd("say /plant", "PlantABomb")
}
// "detonatedelay" Delay before bomb explode …
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hello. When i installed kill asist plugin, i am killing someone and server crashes. But no problem at metamod v37