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Hi @collinhover,
my game does not scale on my chrome mobile (android). But the supercollider demo does, so i think that i just missed something. I already compared the config-user.js and main.js from…
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const char\* SystemException::what() const throw() {
std::stringstream stream;
stream
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Hi there,
i have some trouble with the `spawnEntity` method, i think i misunderstand the usage of it. There is an animated „cursor entity“ in my game that replaces the default browser cursor.
``` j…
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Hi Collin, I'm trying to figure it how to set up both pathfinders.
I have tried many different ways according to the documentation, but I can not figure out which files need to be added as required, …
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Hi there,
i am trying to center text inside an UIText entity. Here is my Code so far:
``` javascript
ig.module(
'game.ui.command-preview'
)
.requires(
'plusplus.core.config',
'plusplus.u…
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```
> fixmyjs@0.11.0 test C:\Users\xmr\Desktop\fixmyjs
> testla test
Passed
√ adds parentheses to constructor 0ms
√ convert Array calls to literals 0ms
√ do not convert Array calls with a…
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Dear Darren,
I like the slickness of your script, but unfortunetaly I don't get an output in my Windows system. I had to change the JSLint.sublime-build the following way:
// "/usr/local/bin/node",
…
AxxL updated
11 years ago
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I'm not sure if this is a general impact issue or an impact++ issue but for some reason lately certain types of entities that extend plusplus entities within my game appear when I place them in the en…
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Hello,
I'm using grunt-browserify to bundle game files but i'm getting this error:
```
Running "browserify:release" (browserify) task
>> Error: Cannot find module './core/globals'
Warning: Error run…
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The `stop` or `once` parameters in animSettings are being ignored on an entities that extend ig.EntityExtended.
In the following entity, for example, the `defaultAnim` animation will repeat instead o…