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Enemies bumrush the bear and kill it preemptively before Turn 3 happens. Once the map reaches Turn 3, the game cannot progress any further since the bear that was meant to move on Turn 3 is dead.
![…
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When they spawn as reinforcements, the game stops working and the sound goes off.
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# Hero Description
Min is a Chinese-like warrior, a speedy assassin that looks for 1v1 combats and quick kills.
## Inspiration
Min was inspired by Lyn, from Fire Emblem, in a mixed combination of…
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When a mage attacks, strength is added to might instead of magic.
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```
➜ build git:(master) source/platform/sdl/NanoboyAdvance --bios ~/Downloads/gba_bios.bin ~/Downloads/Fire\ Emblem\ -\ Rekka\ no\ Ken\ \(Japan\).gba
[I] /source/emulator/emulator.cpp:194 [LoadGam…
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I can try to isolate this later, but I have a diff in my project wherein my rollup build dies because of an attempt to import `undefined`. After some serious head-scratching, I finally realized that …
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Thank you so much for this script, this is perfect. I've been looking into doing a photo journal for my games, and _not knowing_ how to get them organized stalled me out for years. I'm so grateful to …
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This happened on two ocassions. One, I was facing Hannibal's High Priest, who had Thoron in his inventory (I was wondering why he couldn't use it, until I remembered he normally drops something in the…
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I don't think weapon and fighting-style feats should be locked behind themes. There are many different variations that are not supported by this restriction and its an unnecessary theme tax in a lot o…
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15Khz support for the NES core would be wonderful because I could get a beautiful RGB output instead of the dull RF of the real hardware.
I can see that it is done using the `scandoubler_disable` par…