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> I find it very weird that you cant toggle dynamic camera just using f1 cl_dynamic_camera. You have to use the button in the settings or set the rest manually.
Vanilla code:
`https://github.com/tee…
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### 问题类型 / Type of issues
* 其它 / other
----
这是继 #1081 之后的又一次大扫除。请各位按列表检查自己名下的包,如果有意继续维护就勾选掉,如果不想管了、不记得了、好像没什么用了之类的,就留在那里。一个月之后还没有被勾选的包,我会发起 orphaning 流程。
包名后边的数字,前一个是 repo.archlinuxcn.org …
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```
[2019-12-13 15:07:52][server]: player has entered the game. ClientID=0 addr=172.20.10.9:49541
[New Thread 0x7ffff4a1e700 (LWP 10168)]
[2019-12-13 15:07:52][sql]: Getting best time done
[Thread…
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## Terminal Stuff
* [x] `$ brew upgrade bat fzf git heroku hokusai hub macvim the_silver_searcher tmux yarn`
* [x] `$ replug`
* [x] `$ asdf update && asdf plugin-update --all && asdf reshim`
* [x] `$…
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```
sv_vote_kick "0"
sv_vote_spectate "0"
sv_vote_kick "1"
sv_vote_spectate "1"
```
With at least one of these two settings passed to the server on start up no matter if turned on or off it will…
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Having it in the client won't work while we're keeping 0.6 and 0.7 servers running: https://github.com/ddnet/ddnet/pull/1910
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Show ping similar to fps as in ddnet client
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If the server sends the client a position that is out of the map it crashes.
```
#0 0x00005555557d9f6f in CCollision::GetMapIndices[abi:cxx11](vector2_base, vector2_base, unsigned int) (this=0x5555…
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Hi,
it would be cool if DDNet would have a option to change the Texure [Game.png, Particles.png, Gui_Cursor.png and Emoticons.png] in game, I like this function in other clients, but DDNet is the …
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https://github.com/ddnet/ddnet-scripts/blob/master/servers/scripts/teeworlds.py probably doesn't support the 64 player packets for 0.7, right?