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We're seeing a lot of connections stuck in `FIN_WAIT2` state on Pyrmont fleet hosts.
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```
'ServoApp.exe' (Win32): Loaded 'U:\USERS\DefaultAccount\AppData\Local\DevelopmentFiles\MozillaFoundation.FirefoxRealityVS.Debug_x64.image\openxr_loader.dll'.
'ServoApp.exe' (Win32): Loaded 'C:\…
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As mentioned in #207 and #217, a primary interaction mode for AceJump is staring at a location in the editor and jumping to a fixed spot on the screen. The goal of this feature is to use a gaze detect…
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Hi,
When I use the software I get a around 20% of my desktop Quadcore i5 being used up. Is this what other users are experiencing?
Thanks.
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(Ported to GitHub, reference 21400301)
In follow up to comment on this PR https://github.com/Microsoft/MixedRealityToolkit-Unity/pull/4118:
> Not to sound self-referential but this PR fixes the …
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Some games produce a warped image after oculus changed its required API beginning with Oculus Version 9. The result looks like the field of view is way to large.
The distortion is caused by the req…
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## Describe the problem
Work is being done in the MRTK to try and automatically enable the app capabilities (permissions) necessary for services to work. On HoloLens 2, a special capability called …
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### Details
With [this patch](https://github.com/servo/servo/pull/27042) applied, it appears that there is some sort of crash that occurs on Windows ARM64 devices when an exception triggers the [`j…
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- [ ] there is a reference document describing eye tracking / gaze mapping metrics in detail. Could be in a [page like this](https://allensdk.readthedocs.io/en/latest/unionizes.html) or in a markdown …
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Grunt-Watch support this:
https://github.com/mklabs/tiny-lr
kebot updated
4 years ago