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The default emojis are somewhat restrictive. This could also be useful for Morra.
(would obsolete #193)
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While perusing the VMU filesystem API, I came to the realization that we cannot be handling a certain edge case properly when writing VMU minigames to flash.
In the scenario when a VMU has enough f…
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MissingMethodException: Default constructor not found for type System.Byte[]
at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic, System.Boolean wrapExceptions) [0x00000] in :0
…
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Hedgehog ; SX
Make tutorial for new staff for specific tasks, like how to deal with nodes in minigames hub
Telemosaic tutorial might be bit outdated... would be nice to update that a bit.
For th…
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In the `macro_checkers`-minigame if you want to move a token (playing piece) when another is able to jump
it will prompt you with the message `if you can jump, you must!`.
For new players, it is pre…
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Need 2d icons for upgrade shop (equal height and width)
- [x] Chef Hat
- [x] Straw Hat
- [x] Cowboy Hat
- [x] Top Hat
- [x] Beret
- [x] Bag of Flour
- [x] Cat Mittens (for faster kneading)
- [x] Cat …
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Add keyboard functions to queue search mini games.
p for pause/unpause mini game
m for mute/unmute mini game sound
Badass-developer-bonus: Add a setting to configure both keys wherever you want…
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# Error Info
Error name: Error
Error message: panicked at 'assertion failed: `(left == right)`
left: `true`,
right: `false`: cannot recursively acquire mutex', C:\Users\Gravix\.rustup\toolchain…
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[Suggestion by HootsTV] A super smash bros type minigame. Takes place on a giant platform. Players don't lose health, but the more times they get hit, the farther they get knocked back. No weapons or …
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in some minigame, there was some item has special function,and the InvCleaner always clean it
i have to disable InvCleaner and move the item into hotbar, then enable InvCleaner again
can you add a w…