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OK, I'm bringing this one back. I am currently attempting to use Xnatmirror to copy projects from my 1.6.3 production, over to a 1.6.5 VM, but I get a refused connection error telling me to check cred…
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Hi I have just started using gulp-sass instead of gulp-ruby-sass (As the performance was horrendous). I am now seeing a large performance increase however I am getting a huge error log in my console t…
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At the moment if you make changes to properties of a model's object, the model won't be flagged as dirty.
I don't specifically want any granularity (i.e. what property of that object changed), just …
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**[ ID ]** 09e5ce04-4740-4595-a0aa-8c3b904dc817
**[ Submitter's Name ]** Albert Kim
**[ Submitter's Affiliated Organisation ]** DoubleMe, Inc.
**[ Submitter's Twitter ]** @DoubleMeVR
**[ Space ]** d…
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Hey,
I'm currently experiencing a problem with Avarita's Skullfire Sword.
When I killed Wither Skeletons using the Skullfire Sword, they did not have a 100% Wither Skull Drop (~10% Roughly for me)
…
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# Problem
Addresses for standard transactions in the 2X chain look like addresses in the 1X chain, so users may not realize which chain to use to send to a given P2PKH, P2SH, or bech32 address. Any…
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ghost updated
7 years ago
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The first engineer turrets are bugged
Installed over a fresh steam copy, no other mods.
Difficulty S atm, although X and others did not seem to work as well.
The turret shoots. The projectile appears…
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Please add your suggestions / discussion below. Submissions close in 2 weeks from today, I'll open a poll then.
The name should be short, easy to remember, ideally reflect the content of the project …
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1>------ Build started: Project: ScriptDev2, Configuration: Release Win32 ------
1> Extracting revision
1> precompiled.cpp
1> escort_ai.cpp
1>..\base\escort_ai.cpp(40): error C2039: 'GetWaypointPat…