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I'm opening this up as a catch-all thread for the design discussion for this interface. This is work myself, @roystgnr, and @bboutkov have been pecking away at for awhile over in [GRINS](https://githu…
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Texture Pack implemented the ability to create polygon mesh sprites:
https://www.codeandweb.com/blog/2015/10/01/cocos2d-x-performance-optimization
Are there any plans in this Starling 2?
pSi-X updated
4 years ago
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Hi
So this wired bug is only happens while doing a probing operations with BDsensor not mesh or calibrations.
HW:
Voron trident 350mm
BTT M8P Klipper Version: v0.12.0-61-gb50d6669
BTT EBB36 …
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Firestorm 5.1.7 appears to upload the exported DAE we have been using... but the latest 6.0.1 Beta gives some issues...
I am uploading DAE with the normal recommended settings (from the Ruth Wiki p…
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I have a Sketchup file that has meshes arranged in a hierarchy of components. Each component represents a logical part of my model and has its own coordinate origin set properly (not aligned with the …
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### Is your feature request related to a problem?![image](https://user-images.githubusercontent.com/19617165/133913578-61ba27d0-50ef-4cdf-8f12-766eeaf1a9a5.png)
This is related to the combing feature…
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I'm testing this on an HTC Vive Pro.
For improving performance on NVIDIA SLI configurations I have added support to my app for the GL_NV_gpu_multicast OpenGL extension. So now I have each eye being…
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gcode_macro START_PRINT]
when starts to using the macro
[gcode_macro _global_var]
[gcode_macro _global_var]
variable_pause_park:{‘x’: 0, ‘y’: 0, ‘z’: 10, ‘e’: 1}
variable_cancel_park:{‘x’: 0, ‘…
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Hello,
I'm utilizing the SharpDX WPF library to load an FBX model that includes bones. I've been attempting to manually manipulate the bones without success. While I can move the entire model, I'm en…
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# Goal
Get best possible performance of RViz on embedded platforms (ARM, armhf).
Platforms targets: Raspberry Pi 3, [ODROID-XU4](http://www.hardkernel.com/main/products/prdt_info.php).
If anyone …