-
```
General ZWave Support
Implement binding for ZWave Controller/Device/Network support.
```
Original issue reported on code.google.com by `bmcro...@gmail.com` on 29 Apr 2013 at 12:25
-
```
General ZWave Support
Implement binding for ZWave Controller/Device/Network support.
```
Original issue reported on code.google.com by `bmcro...@gmail.com` on 29 Apr 2013 at 12:25
-
```
General ZWave Support
Implement binding for ZWave Controller/Device/Network support.
```
Original issue reported on code.google.com by `bmcro...@gmail.com` on 29 Apr 2013 at 12:25
-
```
General ZWave Support
Implement binding for ZWave Controller/Device/Network support.
```
Original issue reported on code.google.com by `bmcro...@gmail.com` on 29 Apr 2013 at 12:25
-
```
General ZWave Support
Implement binding for ZWave Controller/Device/Network support.
```
Original issue reported on code.google.com by `bmcro...@gmail.com` on 29 Apr 2013 at 12:25
-
```
OpenLyrics is an open data format for lyrics. It will be used in
Changingsong and OpenLP.org 2.0.
Here are more information about Openlyrics: http://openlyrics.info
Example songs: http://openlyri…
-
```
OpenLyrics is an open data format for lyrics. It will be used in
Changingsong and OpenLP.org 2.0.
Here are more information about Openlyrics: http://openlyrics.info
Example songs: http://openlyri…
-
Do we start from scratch or not?
My vote is from scratch, using c# for the engine and a scripting language for the world and gameplay.
If you're suggesting an existing engine, please tell us a littl…
-
Retain server state so that the world isn't reset when the server is restarted.
-
```
General ZWave Support
Implement binding for ZWave Controller/Device/Network support.
```
Original issue reported on code.google.com by `bmcro...@gmail.com` on 29 Apr 2013 at 12:25