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```
Version d, bm with high gfx settings around 24fps. Ma
pped fw to volume up and shoot to camera.
Keep up the good work!
Performance seems to gain a lot with higher mem hunk settings
```
Original…
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```
Version d, bm with high gfx settings around 24fps. Ma
pped fw to volume up and shoot to camera.
Keep up the good work!
Performance seems to gain a lot with higher mem hunk settings
```
Original…
-
```
Version d, bm with high gfx settings around 24fps. Ma
pped fw to volume up and shoot to camera.
Keep up the good work!
Performance seems to gain a lot with higher mem hunk settings
```
Original…
-
```
Version d, bm with high gfx settings around 24fps. Ma
pped fw to volume up and shoot to camera.
Keep up the good work!
Performance seems to gain a lot with higher mem hunk settings
```
Original…
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BrokenSilence's thought is mainly correct, I am with him/her. I did some homework recently and let's talk about why anime use 2-dupe or 3-dupe first.
The hand-painting of anime is expensive, and t…
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I have a ~24fps 60s webm file as input with 1797 frames.
![image](https://user-images.githubusercontent.com/9764372/146265839-83022e28-edb9-4f73-8a51-f2812efac0a5.png)
However, when I interpolate …
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When I preset 4k/60fps/VP9+HDR video, I get 4k/24fps/VP9 resolution. Not 4K/24fp /VP9/HDR.
https://youtu.be/pTIW-H_Ti70
Or I preset FHD / 60fps / AVC video. It again plays in QHD / 25fps / VP9…
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```
Version d, bm with high gfx settings around 24fps. Ma
pped fw to volume up and shoot to camera.
Keep up the good work!
Performance seems to gain a lot with higher mem hunk settings
```
Original…
-
```
Version d, bm with high gfx settings around 24fps. Ma
pped fw to volume up and shoot to camera.
Keep up the good work!
Performance seems to gain a lot with higher mem hunk settings
```
Original…
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basically I want to create a custom anime interpolation program that's based on gmfss fortuna (but custom trained on various anime scenes so the visuals look correct and retain their original forms) a…