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here is my import
import { BoxGeometry, MeshBasicMaterial, Mesh, BoxHelper,GLTFLoader} from 'three';
here is the part that i add in render 3d:
let loader = new GLTFLoader();
loader.loa…
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Im loading a gltb model and a texture(lightMap),
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when using the useProgress I get the error, if I don't load the texture (_const texture = useTexture("balightmap2.jpg")_), the error is not displ…
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Via email from FactSet today:
> FactSet has released v2.13.6.0 of the DataFeed Loader. This new version includes the following enhancements:
> * Added support for Ubuntu 2022
> * Added support fo…
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a@a-ubuntu:~/Downloads/road$ docker run --rm -v "/home/a/Downloads/road:/workspace" gaia3d/mago-3d-tiler:1.9.0 -it kml -i /workspace/kml/ -o /workspace/tiles -d
[INFO][07:43:41][mago.Mago3DTilerMain(…
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### Description
It would be useful for the threejs editor to support importing mesh files on load, by parsing a search-query or urlparam. The simplest solution would simply to load a single mesh file…
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One of the easiest would be to allow to render 3d models (meaning we need a 3d model loader) into a buffer to allow drawing it in the 2d scene.
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This is currently low priority but path forward looks like this:
- [x] Create new COPC module, with rouch initial `COPCSource` implementation @ibgreen #3030
- [ ] Creeat a new Tile3DSource type in…
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Executing...
`python3 smplifyx/main.py --config cfg_files/fit_smpl.yaml --data_folder ~/dev/smpl_test_data --output_folder ~/dev/smpl_test_data --visualize="False" --model_folder ~/dev/models/SMPL_…
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### Mod Loader (Required)
Fabric
### Minecraft Version(s) (Required)
1.21.1
### Mod Version(s) (Required)
v21.1.1
### Minimal Setup (Required)
No
### Notes (Required)
![2024-10-07_09 51 22](h…
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**Describe the bug**
When an emotion is played, the 3d layer is displayed incorrectly. He moves to the side or moves with a lag
The developer of the 3D skin layers mod said that the problem is on …