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There are tools such as VMD and Avogadro which are designed to visualize molecular orbitals and charge densities. Thus, one should be able to use these tools to visualize the 1-RDM output from molecul…
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[Here is a sample](https://youtu.be/GKH08fMkd4I?t=222) of unity that shows how easily they can add trees to the terrain not one by one.
Maybe you ask why I'm not using MultipleMesh Instance to do so?…
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Thanks for your great work!
When i read the code, i have following question.
With camera moving, the viewmatrix of camera is changing,and thus the projmatrix is changing.
But in the code, with came…
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### Proposed change
Add features for multiuser X3DOM and X_ITE 3D renderings, such that X3D events from one user get casts to others in the same notebook.
### Alternative options
https:…
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Hey Dege,
This is probably not high on the totem pole of importance, but just want to report that when TES IV: Oblivion is wrapped with dgVoodoo2 the in-game visuals render a solid color on the who…
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## 🚀 Feature
This comment right now is really a collection of some of my thoughts around the multicanvas API
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### Background context and minor questions
There are a number of issu…
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Nice work.
I run garden scene, but still has artifact like origin 3d-gs.
```
python3 train.py -s ../data/garden -r 4 --data_device=cpu
```
![image](https://github.com/user-attachments/assets/…
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### Checklist
- [X] I agree to follow the [Code of Conduct](https://github.com/flatpak/flatpak/blob/master/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searched the [issue tracke…
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@ziw-liu , I have been using 2 UMAP components for plotting and 4 components when I compute correlation with computed features. Does this mean it will change the interpretation of result…
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The spec says
```
hr {
color: gray;
border-style: inset;
border-width: 1px;
margin-block-start: 0.5em;
margin-inline-end: auto;
margin-block-end: 0.5em;
margin-inline-start: a…