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## Expected Behavior
Actors uses a single serializer by default, and allows flexiblity for different choices for compatibility or user freedom.
The problem with not providing a consistent defaul…
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### Steps to Reproduce
```
for (let i = 0; i < 100; i++) {
let a = new ex.Actor({
pos: ex.vec(100, 100),
opacity: 0,
width: …
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**Describe the bug**
When model failed to registered because network error, when re-register this model, `sllm-server` reports model is already registered, and cannot remove model by using `sllm-cli …
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If an actor system isn't configured via `withActorSystem` this library creates its own actor system which is the best alternative when used via reflection.
It might be useful to complement the `Akk…
ennru updated
3 years ago
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An often requested feature is the ability to boot specific actors during system start.
e.g. say you want all your PlayerActors to boot up before getting any direct messages.
I'm thinking this ough…
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Once items (gear, weapons, etc) are placed on the Actor sheet, they cannot be dragged off. This prevents the use of a module such as Item Piles where PCs can store items they are not carrying in a vau…
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@nicholascar to create a Markdown template for others to use to submit 3D Use Cases to the SWG.
He will exercise the template with one or two Use Cases.
Others will be invited to fill out Use C…
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It shows groups and users in a grid right now, but it doesn't show a list of ALL users who can do things on that table including via their groups.
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CromIamServer does not pass along its actor system so a new one is getting created by akka.http.scaladsl.server.HttpApp. Things seem stable at the moment so not touching it. Should investigate if we s…
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The value of `other` in the precollision event is either a collider or the actor, depending on where you're listening to the event from.
[Actor's `onPreCollisionResolve` is a collider](https://git…