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From https://development.open-match.dev/site/docs/installation/:
There are instructions on how to create a GKE cluster (and links to how to create minikube) but no indication of what version of Kub…
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**Is your feature request related to a problem? Please describe.**
I set my gameserver terminationGracePeriodSeconds value to something quite high so my gameserver has time to finish any games and ot…
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**What happened**:
I tried setting up a local instance of the agones site locally by following instructions [found on agones website](https://agones.dev/site/docs/contribute/) to `make site-ser…
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The SDK supports C# but there is no sample for a C# game server.
Could you provide the sample for a C# game server?
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## Prerequisites
- [x] Have at least `Editor` level access to `agones-images` project.
- [x] Have permission to publish new versions of the App Engine application.
- [x] Have write access to …
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service start:
Jul 30 18:06:13 hbase systemd[1]: Starting buildkitd.service...
Jul 30 18:06:13 hbase buildkitd[11991]: time="2021-07-30T18:06:13+08:00" level=warning msg="using host network as the…
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**Is your feature request related to a problem? Please describe.**
It would be nice to be able to see whether a rollout initiated via an Agones yaml change has completed. One option would be to compu…
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This way the resulted file would be the same each CI run for instance.
The issue with more details could be found here: https://github.com/googleforgames/agones/issues/1690
The workaround for my…
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After completing the demo setup I able to start droidshooter in "free flying" mode both when launching from the editor and from the launcher, but I cannot do the online match. When I tap the button to…
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One way to do this would be to have CI actually run e2e tests that execute the example code (as we do for the simple-udp server). But at minimum we should make sure that the code compiles.
I've rec…