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### Scope:
We need to animate all the trees in each unity scene (Forest, Dark Forest and Town). The goal is to make animations for the leaves of the trees as if the wind were hitting them.
### How …
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Not sure if this is possible with the GLTF description, but It would be quite useful if the GLTF importer had a feature to add an Character Avatar like the FBX importer has, so that we can use the ani…
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### Describe the bug
I have found when resuming from suspend if you have any resume/suspend animation the controller can't control the game, steam works fine though.
This is with both the decky …
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It's easy enough to extend a simple animation controller so that it could be listened to and the outside world would know that the new frame was rendered, but this is not the case for `StateMachineCon…
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Hey boss!
I am really good in Unity but this project is confusing me hard because if how controls are setup with animations. Keyboard controls suck, and want to use controller. How would I go about ch…
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I've tried to present panviewcontroller without animation in example project and it doesn't work.
For example if we change animated: **true**
```
present(viewControllerToPresent, animated: true, c…
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### Description
The current footer on your badge website lacks creativity and functionality. It feels disconnected from the overall theme and doesn’t provide a comprehensive overview of your offeri…
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### Already reported ? *
- [X] I have searched the existing open and closed issues.
### Regression?
Yes
### System Info and Version
System/Version info
```sh
Hyprland, built from branch main…
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My controller includes a ImagePickerController, as soon as that displays, the background stops animating. Any ideas why? and how can i make it move again when the imagePicker dismisses