-
The monophonic synth
* The VCO : can generate square, triangle and sine waves, one selectable
* classical VCF, VCA, ADSR
* Mute switch
* VC/Gate input :
* pitch : 1V/octave, 8 octave, either l…
-
# Current situations
No maps
# Desired outcome
Two or three simple maps:
- city (starting map)
- forest
- dungeon ? / sand?
# Proposed
Use:
[Tiled](http://www.mapeditor.org/)
and t…
-
When I tried this art generator 5 months ago, everything was smooth.
Rebooting this project today, I had to deal with a huge amount of errors. Understandable. I got to fix all of them but this err…
-
Classes
- [ ] Human Recon
- [ ] Alien Recon
- [ ] Human Defender - Art: [Piece 1](http://mobyfrancke.com/wp-content/uploads/2013/06/080.jpg) | [Piece 2](http://mobyfrancke.com/wp-content/upload…
ghost updated
4 years ago
-
## Articles
- ["Art of Readme - Learn the art of writing quality READMEs."](https://github.com/noffle/art-of-readme#readme) - *Stephen Whitmore*
- ["How To Write A Great README"](https://thoughtbo…
-
Once a game has been selected from the landing page, we need to load in the assets associated with that game, since the goal is to provide offline support for games as well. This will require the tec…
-
## Value proposition
As a user
I want to save the current adjustment values of the art generator
in order to rebuild my artwork in the future (a following user story).
## Description
![Save-b…
-
**Describe the bug**
The instructions at https://docs.zephyrproject.org/latest/develop/application/index.html#debug-with-eclipse are [over 5 years old](https://github.com/zephyrproject-rtos/zephyr/…
-
Currently we use two random number generators: Mersenne Twister for Reference and CPU platforms, and KISS for CUDA and OpenCL. Those are fine generators, but they're no longer state of the art. We s…
-
When I run `NPM install`, sometimes it works, sometimes it doesn't.
Today I downloaded the latest update the generative art node, ran `NPM install` without any problems, generated several images w…