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I am fairly new to ECS and artemis odb and am trying to create an isometric game. Im not completely sure how best to go about it with rendering and storing of the isometric world.
I saw in the Jam …
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Is there a general process you want for updating the wiki?
I updated the serialization page. I know their are multiple ways of going it, but the methods listed did not work.
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**as a** framework user
**I want to** log when and where entities are created or destroyed.
**So that** I can debug reference issues.
### Criteria (edit after discussion)
- **Debug plugin**
…
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Hello, I use artemis-odb for my ECS so I'm unable to utilize the awesome `batch.use {...}` extension because each entity that is rendered is a separate function call. Instead I call `batch.begin()` an…
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Hello,
I am working on game and was going to test on Artemis if it was something for my entity system.
But being me I am a person who has to understand everything I use so I am cloning it to make …
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I'd like to propose a new feature: archetypes with pre-defined properties for the components.
The use case would be to have multiple "archetypes" with the same components, but different values for …
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Compiling the GWT tests on JDK10 (target 1.8) fails.
Seems related to:
https://groups.google.com/forum/#!msg/google-web-toolkit-contributors/7rDWQVWc9fU/JpW3AzX7AgAJ
Might be fixed in gwt 2.8.2…
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@junkdog Since releases come a bit slower now having a nightly build running would help peeps a lot.
I can help set it up https://docs.travis-ci.com/user/cron-jobs/ if we can sort out credentials.
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Without adding any additional systems are components able to be pooled without using @PooledWeaver ; by extending PooledComponent?
Additionally is @PooledWeaver work with inheritance, I feel like …
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Hey!
Just wondering is there some system to execute at given interval but without entity aspect out of box?
What I want to achieve:
```
public class BattleSystem extends SomeSystem? {
Bat…