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**Describe the bug**
Processed an FBX file with the Asset Processor and got errors about SubID collision: Multiple products got the same SubID which failed the FBX processing. The FBX is for a scene …
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**Describe the bug**
1. A new set of automated tests is being added to the Atom MaterialCanvas tests: https://github.com/o3de/o3de/pull/14475
2. These tests are timing out and failing on Linux but n…
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Developers have to remember to enable _editorsv_enabled_ after enabling the Multiplayer Gem if they want to test their multiplayer level in the editor.
**Solution 1**
Enable _editorsv_enabled_ to …
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**Describe the bug**
Adding both the Terrain World and the Terrain World Renderer components to the level prefab freezes the Editor indefinitely.
The issue does not occur on the Development (ebd67…
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**Describe the bug**
(this is due to underlying issue https://github.com/o3de/o3de/issues/10346 )
Linux crash logs are not added to test output or available in Jenkins test artifacts. The user is …
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**Describe the bug**
`TestCLIToolPythonBindingsExampleWorks::test_CLITool_PythonBindingsExample_Works` failed on an unrelated AR run
**Failed Jenkins Job Information:**
Linux - test_profile_n…
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**Describe the bug**
This issue was created based on the comment in #12612.
Numerous Scene compilation jobs complete processing with errors. Please note that using Reprocess Source Asset option on …
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The UI editor of the editor compiled using the stabilization/2310 branch cannot draw the UI. After compiling the editor using vs2019, I created a project using the command line, and then opened the UI…
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**Describe the bug**
Tree views are disabled on components of read-only entities.
**Pre-requisites**
1. Procedural Prefabs are enabled in AutomatedTesting\user\Registry\editorpreferences.setreg…
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[Migrated from JIRA ATOM-16796]
There are a nodes in the -"Other"- render and RHI folders of Script Canvas that should be in the one folder. For example, AreaLightRequestBus. We should take a pass at …