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### What happened?
I'm getting a register count overflow when trying to run llama3.1_405b_fp16 for 8 HIP devices targeting gfx942
```iree/runtime/src/iree/vm/bytecode/verifier.c:345: RESOURCE_EXHAUST…
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Useful option for all THEC64 Mini users will be choice of exporting .prg but packaged in the disk image named "THEC64-drive8.d64".
This is because that name is the only one Mini recognize, at the mom…
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Hi,
Sometimes in a .tap preserved file (magazine, multi-games or Turbo Load tapes), you have all programs/games saved one per one (because all of them are recorded after each other in one preserved…
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`tetris.8b` uses Apple II lo-res graphics and other Apple II specific low-level hardware access.
Should do a port to C64 and VIC20 also!
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I've been working on a mod using the decompiled DOS version of U4 and I'm vert curious if [how it computes hit chance ](https://github.com/ergonomy-joe/u4-decompiled/blob/1964651295232b0ca39afafef2545…
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It'd be great (for multiple reasons) if we could have a visual dump of all the art resources on the Caribe B disk.
One way to do this would be to translate mix.m to Javascript so that we can "rende…
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Hi,
the combination of using MS Visual Code and a Kick Assembler plugin is becoming increasingly popular, see for example https://marketplace.visualstudio.com/items?itemName=sanmont.kickass-studio.…
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🙋 Hey, absolute tracker beginner here :)
Is the SNG format "compatible /convertible" to the MOD one or any of the format that can be used by https://github.com/JarkkoPFC/arduino-music-player
?
th…
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**When installed as a cartridge image to the Ultimate 64. The freezer option is ignored after running a D64, TAP, PRG program directly. The freezer only works when you just attach the image load and r…
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Hello,
I'm working in a small sprite editor (multi-sprite, multilayer) using js.It'd be great if i were able to embed the emulator in the web page, and display the sprite preview directly in the c64.
…