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Hello,
This is not an issue, just a question.
I have a 3D terrain (using trimesh) generated by a noise, and I want to control a sphere with my keyboard like a character walking on the terrain.
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Zbluu updated
5 years ago
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With simd.js support getting closer to released browsers, it might be worth investigating what parts of cannon can benefit from SIMD instructions.
https://blog.mozilla.org/javascript/2015/03/10/state…
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The homepage and demos are no longer working but show a github not found page.
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Is there any reason behind this if-else block with the hardcoded `true` and a non-empty else block?
https://github.com/schteppe/cannon.js/blob/569730f94a1d9da47967a24fad0323ef7d5b4119/src/shapes/Conv…
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So, I've started to progress a bit with cannon. It's pretty fun seeing stuff start to behave physically!
Anyway, I'm trying to set up a vehicle that can drive around on a heightfield. For reference I…
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Version at https://github.com/schteppe/cannon.js/blob/master/docs/data.json is still 0.6.1, not sure if they got updated to 0.6.2.
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Hi there,
I'd like to create a kind of explosive barrel that may impact the surrounding objects.
Can I get such behavior with cannon.js ?
Ty,
G.
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Our version of Cannon calls depreciated THREE.Geometry 14 times.
Originally when I searched the Aframe Physics System I found almost no instance of THREE.Geometry inside this repo. It turns out that …
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From the Cloth demo from Cannon...
Setting up a piece of cloth involves setting up many Particle bodies and connecting each Particle to its adjacent neighbor. Would be cool to include a utility met…
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Hello, I'm confused about whether coordinates and vectors (forces, speeds, etc.) are treated in world frameworks, or on local frameworks.
More specifically, I'm using two augmented reality markers …