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### 🚀 The feature
## Author: Li Ning
## Background
A stateful model possesses the ability to detect interdependencies between successive inference requests. This type of model maintains a persist…
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- [x] Server-client architecture
- [x] Client side prediction and lag compensation
- [ ] UI
- [x] Draggable windows
- [x] Resizable windows
- [x] Tabbed interface
- [ ] Polished GUI skin
- [x]…
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### 🚀 The feature
Currently when using the rest api, the prediction endpoint returns a 503 when the number of concurrent requests is larger than a worker's job queue. It would be great if we could …
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https://github.com/ddnet/ddnet/blob/ac84427bdd4af7371e15205e01ef5bfc8f77a486/src/game/server/entities/character.cpp#L1303-L1306
only checking the global tuning
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# Live Play Prediction Dashboard
### 1. Real-Time Field Visualization
- **Description:**
- A football field graphic displayed in real-time, showing the current formation and positioning of play…
zepor updated
1 month ago
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Since we have access to the redacted anonymous data already from the city officials, we should be taking a step further and predicting the next predicted site, given the existing ones. Think of standa…
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Each user has its own cache.
The dropdown should show the user customized model (Whatsapp)
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The online game lags during collisions
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## Bug Report
Does Tensorflow Serving support XLA compiled SavedModels ? or am I doing something wrong ?
### System information
- **OS Platform and Distribution (e.g., Linux Ubuntu 16.04)**: [D…
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A lot of prediction errors are popping up in the client when using ninja on vanilla servers.
When activating ninja from this setup:
![screenshot_2020-02-08_12-28-34](https://user-images.githubus…