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plan a route in the collision free space that optimizes distance coverage
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https://github.com/LMMS/lmms/pull/2875#issuecomment-448790522:
> there might still be the potential here for ID collisions. Say a control with ID `EO_ID_MSB | 0xf00` is automated, then it will be sav…
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I tried to test but it might take a while...
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Features / Discussions to be had
- Vertical, Horizontal speeds (jumping, running)
- Gravity
- Acceleration (max speed)
- Collision Detection
- Momentum
- "Coyote Jump" Discussions?
- Discuss ho…
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I suggest moving all of the linter directives under a top-level directive to avoid collisions with other people's usage of the extra section.
For example:
```
extras:
- anaconda-linter:
…
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**Environment:**
- **Operating system**: Ubuntu 20.04 LTS
- **Python version**: 3.8.10
- **SDL version**: 2.28.5
- **pygame-ce version**: 2.4.0 (just installed from pip)
- **Relevant hardware**:…
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## Description
## Functions
- Collisional timescales
- Retro/anterograde collisional analysis
### Formulary [WANTED]
- Spitzer ([1956](https://books.google.com/books?hl=en&lr=&id=Vn31DAAA…
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### Terrain3D version
v0.9.1-beta
### System information
Godot v4.2.1.stable - Windows 10.0.22631 - Vulkan (Forward+) - dedicated AMD Radeon RX 7900 XT (Advanced Micro Devices, Inc.; 31.0.24019.100…
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This was brought up by @pbeeson in [Can MoveIt first check shortest path before planning?](https://answers.ros.org/question/355617) on ROS Answers.
As he does a good job of describing what this sho…
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This issue is about the [GSoC 2022 project](https://summerofcode.withgoogle.com/programs/2022/projects/mpusZVc2) that I am working on with the guidance from @simonschmeisser and @v4hn.
# Motivation…