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In many of built-in extension modules, there `from craftr import *`. Usually Sphinx knows that it should skip objects in the module namespace that were imported, but that is not the case for the docs …
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I think we should separate the configure (export) and build process again. Currently `craftr build` will always re-export the Ninja manifest and all command files every time before Ninja is invoked to…
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We need a command to clean existing build products, eg. `craftr clean`.
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```
[1/1] cmd /c "\"C:\maxon\Cinema 4D R17 Dev\plugins\nr-toolbox\build\nr.toolbox\pr1mitive_serial_main.exe\""
Der Befehl "\"C:\maxon\Cinema 4D R17 Dev\plugins\nr-toolbox\build\nr.toolbox\pr1mitive_s…
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The C/C++ compiler interfaces should support `CFLAGS`, `CPPFLAGS` and `LDFLAGS` environment variables and automatically add them as additional compilation flags. However, there should also be an optio…
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Hello Niklas,
This is not to open issue, just a general question about `Craftr`.
There are usally 3 steps using a build system (or 4 with `test`):
- `configure`
- `build`
- `install`
Does `Craftr` …
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In craftr 2.x, using`cython_project`, it is easy to set `Cython` flags (which compiles `.pyx` into `.c`).
But how can I set `gcc` flags (which compiles `.c` generated by Cython)?
Thanks!
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Otherwise modules can't be loaded.
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Craftr RTS patches `sys.stdin`, `sys.stdout` and `sys.stderr` in order to capture output from the tasks it executes in separate threads.
``` python
# xxx: Is there any other way than hard-patching th…
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For example, this worked in Craftr 1, but is no longer accepted:
```
objects = c_compile(
sources=sources,
include=include,
frameworks=frameworks,
std='c11',
pic=is_linux,
…