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I was not able to run the given example due to a missing predicted.dat.
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We should set up GitHub actions to:
- Run the tests of the Rust crate `catlog`
- Build and publish the docs of that crate
- Also run the tests of the bridge crate `catlog-wasm` (in `frontend` dir…
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I realized v0.2.0 of this crate a little over a year ago. Since then it has not had any breaking public API changes. It's used in production via `async-process` and we've only ever gotten one bug repo…
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### Game Version
v1.19.7
### Platform
Windows
### Modded
Vanilla
### SP/MP
Singleplayer
### Description
I was converting multiple crates (one by one) from unlabeled, to labeled, and marking t…
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Continuation of the discussion in #372
We should start publish our rust crates to crates.io. For that I can see some questions:
- naming: as pointed out by @alecandido on crates.io we can be call…
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@henryjac and I (he/him pronouns) will serve as new maintainers for the crate, in @boxtown's words (on #201)
> Thanks a bunch for stepping up! I genuinely wished I had the time/drive to give this cr…
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### Crate name
bevy_state
### Build failure link
https://docs.rs/crate/bevy_state/0.14.0/builds/1281410
### Additional details
This is complaining about a yanked dependency, but we could not find…
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> BTW, I think it's time to split connector implementations off and design a clear interface for it, as there are now community developers willing to develop new connectors. 🤔
_Originally posted by…
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It seems like Humantime hasn't been updated for three years, so we should be compatible with it.
Ref:https://crates.io/crates/humantime
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Reporting client info: Client Information:
BYOND:515.1641
Key:shoo0
## Round ID:
[5802](https://scrubby.melonmesa.com/round/5802)
## Testmerges:
- [Organoids](https://github.com/Monkestation/Mo…