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With Macintosh and AAT-specific cases removed.
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The library is fantastic, thank you for that. I have a little problem with the ClosePath - I can't specify, whether the path should be opened or closed (as it is possible using D2D1_FIGURE_END in D2D)…
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It's not currently possible to turn off image filtering when they are scaled. This is not a good thing for pixel art, which needs to be scaled with no interpolation. A solution to this would be to cha…
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If I config libui using cmake, then use VS2015 to compile the generated solution file. I can compile it successfully. But cargo build doesn't.
I have manually switch off BUILD_SHARED_LIBS in CMakeLi…
zoumi updated
5 years ago
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I'm using the x64 Native Tools Command Prompt for VS 2017, and I'm trying to convert a `.o` file generated via Crystal code (code [here](https://github.com/hedron-crystal/hedron/examples/control_galle…
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I'm using SharpDX 2.6.3 to develop a WinForms based application the uses Direct2D (DX11_1 target). While all inbuilt Effects are working well, the example "RippleEffect" (and my own shader effects) ca…
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Building with 3.1.1 from nuget with VS 2015 Update 3 and latest tools fails with:
Supported APIs
Error Found: The supported APIs test detected the following errors:
This API is not supported for …
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Related to #351 and #552, I think there's an opportunity for very basic D2D compute shader support. The first two I was able to do myself with forked code, but the 3rd I would need ComputeSharp to spe…
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## Steps to reproduce this issue
1. Open User Manager (below steps are all done using User Manager)
2. Clone a user with a password (e.g. user-with-password@'192.168.%')
3. Still using user manag…
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After upgrading to **React Native 0.73**, we experience issues when **navigating from within an action sheet to a modal screen** (using react-navigation), and **hiding the action sheet** when doing so…