-
It is too easy for now, and it only covers the police. Please make every part at least x10 harder. Thank you for your attention.
-
As the discussion at https://github.com/ddnet/ddnet/issues/5654 depends on a lot of things, different problems and opinions. I'm creating this issue to propose the idea to implement filtering by game …
-
If the client overestimates its ping (its predicted time) the player can still move around as normal, but weapon input is out of sync with other inputs (moving, jumping). For example, when you fire a …
-
I don't known if this is really a bug but if you are very close to 2 diagonal collision tiles you can hook through them at the point where they corners meet.
-
New Freezanimation like in nodes
ask landil maybe you can use the image
-
# the problem
It would be nice to register rcon commands, configs and chains in the child class game controller. So far rcon commands and configs have been working smoothly for me. But chaining doe…
-
-
After working for a while servers become nonresponsive to all console commands.
sql just drops
then /top5 and changing maps dont work
the only way to fix it is to shutdown the server =/ (restart…
Tsin updated
11 years ago
-
Here is the bug and I didn't saw an issue for it :
When you have a lots of speed (a great fall for example), you can bypasse 1 row of death/tele entites, but if there are 2 row, you can't. It doesn't …
laxa updated
12 years ago
-
**I would like to discuss the possibility of adding this feature.**
Yes, I know there's discord, but I don't always want to add everyone just to have ability to respond by voice or play several gam…