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Please stop and read this carefully. Otherwise your issue will be left **unanswered** and **closed**.
We require the following for guide issues:
* Guide(s) in question: Disabling Laptop dGPUs
*…
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```
We support instanced drawing currently via ANGLE_instanced_arrays, but ES 3.0
adds support for instancing to core. We'll need to plumb the core entry point
through to the extension version.
Als…
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```
We support instanced drawing currently via ANGLE_instanced_arrays, but ES 3.0
adds support for instancing to core. We'll need to plumb the core entry point
through to the extension version.
Als…
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Say you zoom in on a small part of the canvas. When you change the brush color, size, or opacity, it's drawing on the canvas _right through the options panel!!_
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@korijn mentioned in a comment in a pygfx, that game engines usually run a tight loops with the following steps:
1. Query input device state (joysticks, buttons, mice, etc)
2. Update world …
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What a charming little app. Thank you for making it. It reminds me of Flipnote, a game I loved to play.
However, I noticed that when the user draws at the edges of the canvas, their finger can accide…
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turning on auto eat draws bow back into full power
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Hello!
I've got a weird issue with all 4.x RIFE models.
I've got strange random draws on blacks bars. Here is an example.
The video is 23.976 x3 and downgraded to 60fps.
Any ideas?
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The ListView overlaps the actionbar while scrolling.
mb-14 updated
9 years ago
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It is particularly noticeable with the `emptyBox` cursor.
![image](https://user-images.githubusercontent.com/189190/84587141-8b983680-add1-11ea-83a4-6f73c1e141c5.png)