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Can I dynamically load audio, using bar-ui?
w0624 updated
5 years ago
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### Checklist
- [X] I am able to reproduce the bug with the [latest debug version](https://github.com/z-huang/InnerTune/actions/workflows/build.yml).
- [X] I've checked that there is no open or cl…
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I find myself readjusting the volume over and over again during the playing session, normalizing the audio levels can prevent that.
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I'm trying to port my project https://github.com/AlbrechtL/welle.io/ to go-appimage with Qt6. It seems that some libraries or modules inside the AppImage are missing.
welle.io [AppImage](https://gi…
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I want to ask you what you think about a Multiband Dynamic EQ plugin. It works similar to a multiband compression plugin: when a signal crosses the threshold of a band the EQ becomes active. In contra…
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Hi,
I've been building ffmeg using both clang 18 and clang 19 and it resulted in the aac codec and the vorbis codec unable to decode correctly the audio.
The issue was triggered by `-fveclib=mve…
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I would like to suggest adding a pitch shifting capability to Pygame's audio module. This feature would allow one to dynamically adjust the pitch of sound effects and music.
As far I can see, Pyga…
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# Task Name
Audio Spatial Distance Prediction
## Task Objective
Audio Spatial Distance Prediction is a task that aims to predict spatial distance from the source of the sound based on the giv…
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I'm the author of [rbpitch](http://launchpad.net/rbpitch), a plugin for Rhythmbox that exposes a GUI for changing the pitch/speed/tempo of music on the fly, using Gstreamer's `gst-plugins-bad` plugin,…
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The previous eventyay version had a dropdown menu for different languages with the source of the sound coming from Youtube. Implement the same here.