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Currently the way the game stands - the ball class calls all the sounds. In it's replacement, I need to add event emitters on the ball class.
@rrgayhart - get ready for some brilliant code ;)
bad6e updated
8 years ago
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The sub-emitter socket never fires the 'connect' event, a simple switch to sub corrects the issue. Have not tried with other events.
rfink updated
10 years ago
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### Environment
Node version: v20.13.0
npm version: v10.5.2
Local ESLint version: v9.10.0 (Currently used)
Global ESLint version: Not found
Operating System: linux 5.15.0-119-generic
### What parser…
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- Event emitter issues appears:
(node) warning: possible EventEmitter memory leak detected. 2 listeners added. Use emitter.setMaxListeners() to increase limit.
Trace
at EventEmitter.addListener …
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[Edited and retitled with a more precise description of the problem]
After adding a gesture event callback to a Controller object, the callback is invoked multiple times for the same event/frame. (On…
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In the Node.js API I've noticed that rethink exposes a node-compatible eventEmitter API for all cursors (?) or at least the changeFeed cursor.
I don't know if I need to make the case to this team of …
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`sw-tabs` is not emitting anything out currently, so we don't know which is the active item. Could you help to add it?
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How to use klass with event.Emitter
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I'm finishing up logging for my project, and there are a few places internally in the SRF framework where there are direct calls to console.error. Some of them looks mainly like debugging statements, …
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- [ ] Recognize the files with event emitters and event consumers in Scout
- [ ] Visualize it with the dashed line in the Orakul UI
- [ ] Add example of event emitter and event producer in nestjs gui…