-
```
At the moment the ogre3d model importing and the animation system only
supports skeletal animation. Support for pose and morph animations should
be added for things such as lipsyncing or facial ex…
-
```
At the moment the ogre3d model importing and the animation system only
supports skeletal animation. Support for pose and morph animations should
be added for things such as lipsyncing or facial ex…
-
When running the novel pose animation:
`python demo/test_ani.py configs/ssdnerf_avatar_uncond_thuman_conv_16bit.py work_dirs/ssdnerf_avatar_uncond_16bit_thuman_conv/ckpt/ssdnerf_avatar_uncond_16bit_t…
-
This mod is not working in the new version of HSK and needs to be updated.
-
I am currently experiencing issues with achieving proper lip synchronization between the source and driving videos. There seems to be a mixture of lip movements from both videos, resulting in an unnat…
-
```
At the moment the ogre3d model importing and the animation system only
supports skeletal animation. Support for pose and morph animations should
be added for things such as lipsyncing or facial ex…
-
```
At the moment the ogre3d model importing and the animation system only
supports skeletal animation. Support for pose and morph animations should
be added for things such as lipsyncing or facial ex…
-
-
```
At the moment the ogre3d model importing and the animation system only
supports skeletal animation. Support for pose and morph animations should
be added for things such as lipsyncing or facial ex…
-
```
At the moment the ogre3d model importing and the animation system only
supports skeletal animation. Support for pose and morph animations should
be added for things such as lipsyncing or facial ex…