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When ducking as Hammer Mario or using Link's shield, the blockable fires (npc-87 and npc-246) use effect-77 (player's fireball) instead of effect-12 (enemy's fireball). This can cause trouble when usi…
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In addition to arrows, fireballs (both kinds) need to have their shooter checked to display the death message correctly
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Allow the user to specify ghast fireballs to come down.
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Starting with nightly 2024.07.03, the warp flash effect does not show up on some pc configurations.
https://fsnebula.org/log/669ecad1c241ad89f80010bb - log for 2024.07.02 (the last nightly that wor…
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While opening code editor in Fireball Distribution:
``` js
Error: ENOENT: no such file or directory, lstat '/Users/nantas/projects/fireball-x/fireball/dist/Fireball.app/Contents/Resources/app/utils'
…
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### Guidelines
- [X] By checking this box, I am saying that I have read the guidelines and believe to be following them to the best of my ability
### Description of feature request
So, the idea is,…
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sometimes it looks like a creep doesn't die. That may be two creeps overlapping and only one takes the hit, or it may be a creep spawning another before moment of impact. Either way it feels like a bu…
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I am testing out Origins Fabric 1.13.0-alpha.5 and am having a hard time aiming projectiles fired using the `origin:fire_projectiles` power, specifically while the player is moving. It seems that the …
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Having a keybind to fire a fireball instead of it being a random feature would be an awesome mechanic. To balance this, you could give it an internal cooldown (15- seconds or something, modifyable in …
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### Before You Begin
- [X] I confirm that I have downloaded the latest version of the addon.
- [X] I am not playing on a private server.
- [X] I checked for an [existing, open ticket](https://github.…