-
```
Okay so its working just fine. EXCEPT when I try to play with just random
pokemon, NOT random types. EXAMPLE: Slakoth is GHOST type wtf... even when I
specifically select random types unchanged,…
-
```
Okay so its working just fine. EXCEPT when I try to play with just random
pokemon, NOT random types. EXAMPLE: Slakoth is GHOST type wtf... even when I
specifically select random types unchanged,…
-
```
Okay so its working just fine. EXCEPT when I try to play with just random
pokemon, NOT random types. EXAMPLE: Slakoth is GHOST type wtf... even when I
specifically select random types unchanged,…
-
```
Okay so its working just fine. EXCEPT when I try to play with just random
pokemon, NOT random types. EXAMPLE: Slakoth is GHOST type wtf... even when I
specifically select random types unchanged,…
-
```
Okay so its working just fine. EXCEPT when I try to play with just random
pokemon, NOT random types. EXAMPLE: Slakoth is GHOST type wtf... even when I
specifically select random types unchanged,…
-
## Description
The button bindings for the gamepad overlay won't cycle through their options.
### Expected behavior
I expect the binding to loop around to the first available option
### Ac…
-
```
Okay so its working just fine. EXCEPT when I try to play with just random
pokemon, NOT random types. EXAMPLE: Slakoth is GHOST type wtf... even when I
specifically select random types unchanged,…
-
```
Okay so its working just fine. EXCEPT when I try to play with just random
pokemon, NOT random types. EXAMPLE: Slakoth is GHOST type wtf... even when I
specifically select random types unchanged,…
-
```
Okay so its working just fine. EXCEPT when I try to play with just random
pokemon, NOT random types. EXAMPLE: Slakoth is GHOST type wtf... even when I
specifically select random types unchanged,…
-
```
Okay so its working just fine. EXCEPT when I try to play with just random
pokemon, NOT random types. EXAMPLE: Slakoth is GHOST type wtf... even when I
specifically select random types unchanged,…