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Mod Environment: Kerbalism+NearFuturePropulsion
KSP Version: 1.12.5
Question:
(1) With xenon electric propulsion, the power consumption shown by the components is 14.9/s, but the kerbalism panel g…
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Add in the configuration option the ability to change the fuel consumption efficiency (similar to the ultimate car mod) preferably to the latest version of minecraft 1.16.5
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#### Imported from https://bugs.launchpad.net/bugs/1953251
|Property|Value|
|----|----|
|Reported by|[Wade W. Hall (railguy5)](https://launchpad.net/~railguy5)|
|Date reported|Sun, 05 Dec 2021 14:50:…
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The function that does conversion doesn't support inverse linear relationships (i.e., more L/100km result in less km/L), so it should be rewritten first to support such conversions.
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This currently takes the refuelled amount into account, so you end up with a negative fuel usage for 1 lap, which skews the fuel consumption.
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e.g. Given a start and an end point, a tank size and the average consumption, compute the fueling stops for the itinerary showing the fuel stations, how much to fuel and the overall price in the end.
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# Note: This is a `DRAFT`
Climate Change Anxiety is a _huge_ distraction from _far_ more immediate existential threats.
People who are _wasting_ their time worrying about climate change are not d…
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## Describe the bug
I've been getting some unexpected behaviour using multiple objectives with the `weighted_sum` decision method, so I just thought I'd run a few sanity checks.
Firstly, for ref…
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This issue was created on [DagsHub](https://dagshub.com/) by:
**[bashirahw11](https://dagshub.com/bashirahw11)**
![](https://i0.wp.com/miro.medium.com/v2/resize:fit:1050/1*CzR5VgvQmVXokCtf5Ln6lA.png…
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### Short Description of the issue:
The Medbay, Camera & Kiosk Computer Blocks can output to an event gate, but they have no UI or options when linked like this.
There are also bricks that don't s…