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Hi there,
the QMK keycode MAGIC_TOGGLE_GUI (or the short way GUI_TOG) does not work wit VIA, although it's featured in the QMK documentation. On this page (https://docs.qmk.fm/#/keycodes_magic) it …
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I'm having some trouble with passing the context (for Redux's `store`) into a react-three-renderer component. I'm trying to use Redux's `connect()` on a component that returns an `object3d`, but it's …
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**Description**
In the toolbox window, there is a page that allows the player change the current game piece. Currently it's not functional.
**Action Items**
- Implement the page and add the func…
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Use React for menus and overlays. This is fully aware there are limitations to this sort of UI, such as the inability to pur UI *behind* the canvas, but its great for menus and things like that. Many …
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Tested game on 2015 MBP with low spec CPU and modern PC with high spec CPU. PC runs the game fine in seemingly all conditions, MBP does not. Ideally the game should run smoothly on low spec.
### De…
dlhg updated
9 months ago
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Currently the game allows playing a single card every turn.
Two things are thus illegal:
- playing a card when it's not your turn
- playing a card when you've already played one
But the interf…
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zepor updated
9 months ago
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## CVE-2022-25887 - Medium Severity Vulnerability
Vulnerable Library - sanitize-html-1.18.2.tgz
Clean up user-submitted HTML, preserving whitelisted elements and whitelisted attributes on a per-elem…
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https://docs.empirica.ly/overview/api
I tried to use objects returned by Empirica React hooks along the lines of the documentation for Server:
https://docs.empirica.ly/overview/api#server-objects
…
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- clear sound / notification when the game starts
- sound effects for different game actions (chat, investment, purchase, discard), events
- overall game music
- allow user to enable/disable sound …