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For larger competitions, running on a server can be beneficial. To support this, the game running logic should be made reusable in a NodeJS environment.
Initially only the scores (and possibly game…
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**Describe the bug**
I understand there is a known issue with the NVENC encoder when Hardware Accelerated GPU Scheduling is enabled which causes frequent freezing of the video which requires the stre…
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### Description of the problem
When streaming the vanilla files of the bank in Los Santos, the client crashes as soon as the bank is streamed in.
### Reproduction steps
- Add the Los Santos bank (n…
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This feature is to add a command that can auto-move users that are in incorrect voice channels. We will be utilizing the activity status' of server members to determine their destination voice channel…
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### Version
2024-10-29T01:34:28.057Z
### DataCap Applicant
@dengxy-111
### Data Owner Name
武汉斗鱼网络科技有限公司
### Data Owner Country/Region
Information, Media & Telecommunications
### Website
www.douy…
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### Describe the bug
Moonlight set 60fps and 1440P, but always 30FPS.
the log file is
[NvStreamerCurrent.log](https://github.com/moonlight-stream/moonlight-android/files/11361205/NvStreamerCur…
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Please answer these questions before submitting your issue. Thanks!
1. What did you do? If possible, provide a simple script for reproducing the error.
For serving gRPC over HTTP/2, `content-len…
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Networking is considered a key area of a game engine to support features such as multiplayer, chat and rich presence.
The following features will be provided and supported, via Molten-specific net…
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Is it possible to integrate GizmoSDK streaming into the Godot game engine?
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Hi Michel,
Thank you for your gorgeous open-source project. It is very helpful.
I use your steamer to live stream my Unreal game that runs on Windows Server 2019 (Nvidia gaming server)
Somet…