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Hi,
https://www.youtube.com/watch?v=z3PaGIQTFSE greatly explains efficient spatial smoothing using H3 hexagons and convolutions.
Is `experimentalH3ToLocalIj` the convolution suitable coordinate …
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Under some scenarios, starting the game in a web browser will lead to the situation that neither the hexagonal base grid nor the floating tile will be shown (see image below).
![razorblade_manjaro-v…
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Several tests fail when built for Hexagon and run under the simulator; the QuRT exit code (0x2001) indicates the failures are load from misaligned addresses:
```
test/qs8_dwconv_minmax_multipass_f…
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When this test is built for Hexagon and executed on the simulator, a number of the test cases fail with wildly-incorrect output. (Interestingly, this is the *only* test under the `test/` subdir that f…
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The example provided in this repository does not correspond to a clean hexagonal architecture for several reasons:
1. You designed the folder structure absolutely incorrectly from the point of vie…
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fix
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People often get stickers at community events. At hackathons and tech-conferences they are often ⬣ hexagonal, by geeky convention. Our easily recognizable :bee: 'honeycomb' view in dribdat is partly d…
loleg updated
8 months ago
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I can't find any mention of hexagonal grids in the docs or issues. Is it possible?
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I would like to change the color for of all border color of all hexagons in in my timing diagrams. If tried to change defaultBorderColor etc., but no success.
Could this be implemented please or how …