-
The DS hybrid shader needs some options to better align the screen.
1. vertical alignment - top, centred, bottom
Currently the two ds screens are only aligned on the top screen border. It would be n…
-
**What's your idea?** The list of games is blessedly quite long. Thank You so much! I have several ideas to help parse the games especially for the many newer players joining in all the time but a…
-
### Is your feature request related to a problem? Please describe.
Just an idea that might help bug fixing or "ROM" hacking for DOS games in more or less the same way people have been ROM hacking N…
-
- [ ] where to publish
- [ ] author byline
- [ ] content / main message
- [ ] use the use-case list in paper?
Below: some notes while reading
- tool used for documentation
-
Hey guys,
My PS2 (SCPH-77004) and DVD Version 3.11E can’t read the DVD. I tried Intenso DVD-R’s, and Verbatim DVD-R’s but it won’t work. My PS2 is about 15 years old and I can play DVDs, DVD based …
-
_Issue by **[karolherbst](https://github.com/karolherbst)** from Monday Feb 25, 2013 at 14:26 GMT_
_Originally opened as https://github.com/desura/Desurium/issues/497_
---
on hybrid gpu system you w…
lodle updated
10 years ago
-
I figure it's not a priority. But by the time the engine itself is usable, and anybody uses it for making a commercial game, ray tracing is going to be far more wide spread.
Perhaps, with ray traci…
-
Firstly, thank you for building the Space-Calibrator. It's been awesome being able to use the Index Controllers with my Odyssey+.
I do experience issues in some games, and I'm not 100% sure if it'…
-
**System info:**
Current OS version: 31470
OS: Clear Linux OS x86_64
Host: TM1701
Kernel: 4.19.81-88.lts2018
Packages: 4 (rpm), 19 (flatpak)
Shell: bash 5.0.0
Resolution: 1920x1080
DE: G…
-
- multithreading
- arranging data optimally
- no garbage collection
- integrating with new Unity features
- physics
- hybrid rendering
- animation