-
**Description**
After Wylfdene ordered the party dead, and your charisma is below 14, you have to fight a group of barbarian warriors in front of their camp. Before this fight, Angaar retreats to the…
-
One of the missing things to finish #89 are the armor sounds:
> ARMOR - ARM_XX sounds (tings and twangs as actors in armor move around)
Open questions:
- how often do they get played? (continu…
-
Working on understanding #428 we managed to narrow it down and one of the main candidate sources of breakage is our `GameScript::MakeGlobal`, implementing the [MakeGlobal](https://gibberlings3.github.…
-
#### Bug description
If I'm not misleading, in store you should be able to open bag to sell it's content. If you double click on a bag it doesn't show it's content but scrollbar go to bottom with man…
-
short time after combat begins in IWD1 with salamander (ice or fire), game crash
```
[CharAnimations/DEBUG]: Truncating animation ref (wqMH0DDg1) to size.
[ResourceManager/ERROR]: Couldn't find '…
-
#### Bug description
there is some inconsistency with skill point.
you can see in screenshot wrong skill point number. And some class seems to have some skill points (I don't think they should hav…
-
See #465
**Description**
If cast on the ground and not at an actor, Cone of Cold doesn't 'fly off' at all, the damage gets applied only to the caster, even if someone else is standing directly …
-
**Description**
Usually I complain about Gnomes being restricted, but now it's the other way 'round. It seems in IWD1 Gnomes can access any mage school on GemRB.
**GemRB version**
0.85-git
**T…
-
Start a bg1 char and go to the world map. We have three different color schemes now:
- master: unreachable icons are red, titles violet or white; everything is filled in
- subviews: all icons are li…
-
They attack and everything, but for some reason don't switch to enemy EA, so their circles remain blue. Quick dump, check the scripts:
> [Actor/DEBUG]: Debugdump of Actor Iron Golem (Iron Golem, Iron…