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I have known the engine supporting Xiangqi via UCCI. However, UCI is still more than enough for Xiangqi (as well as other variants). Using UCI makes the engine easier to be supported by chess GUI and …
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![6CEB61CB-110F-4BFC-BA88-F1A425C65172](https://user-images.githubusercontent.com/73664660/156945125-39434947-f440-4a02-8eda-5c8db665338b.png)
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I like Chinese chess very much. Chinese chess is very popular. If a Chinese chess engine can be released, we can play against existing Chinese chess engines
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Currently, winning by checkmate doesn't make any differences from winning by material scoring in Janggi arena. I propose to use the 7-point system in arena like in Janggi tournaments, and games that e…
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I just realised there is no issue for this yet 😂
There are also things to be considered before implementing it
- How would it work with byoyomi
- How would it work with Janggi point system from #…
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This is for Sittuyin pawn's in-place promotion and Janggi general's passing.
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For Xiangqi and Janggi the engine move suggestion arrows are off by one rank, see below. I assume this might have to do with some 0-based vs. 1-based encoding of ranks in case of 10 ranks, since for o…
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While experimenting with local analaysis in pychess I noticed that analysis of user defined variants needs to set VariantPath.
But sending `window.fsf.postMessage('setoption name VariantPath value va…
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Hello? Developer. I am very grateful for the Fairy Stockfish you created. I'm curious how you set Janggi repetition rules in the latest compilation of Fairy Stockfish. It was valid in Kakao Janggi whe…
ghost updated
3 years ago
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Extra Note: I had to update to Python 3.9 for the new type hinting to work successfully. Would this be a new requirement?
The shell scripts all work!
In addition, I now know that I can successf…