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Hi, decided to try out stereokit, but I can't even get off the starting blocks.
Using latest build of VS2019 community preview, have tried using the pre-made template, and doing things by hand, tri…
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![Screenshot_٢٠٢٤-٠٦-٠٦-١٩-٤٦-٤٥-٢٧٢_org lovr app](https://github.com/bjornbytes/lovr/assets/128394802/59cfa183-8000-4ab3-89aa-6277d6cb6a75)
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I took part in a conversation not too long ago that was on support for lua-language-server for OpenBSD. Another user had successfully compiled the ls on OpenBSD using gcc11. Now, that I have upgraded …
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Should we have `Pass:polygon`? It's a more convenient way to draw triangles, non-plane quadrilaterals, or maybe the faces of the new convex hull physics shape.
The input points would be directly r…
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i have this code from the gudie but it does not saves anything. plus the readback is also semingly have wrong values in it.
local screenshot = false
local readback
local texture
local pass
fu…
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# demonstration
https://github.com/bjornbytes/lovr/assets/286211/ab760e52-c68e-4daa-b6b3-bb6d1ef97ab8
# code for that demonstration
```lua
-- ▄ …
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![Screenshot_٢٠٢٤-٠٥-٢٥-١٧-١٢-١٤-٥٣٣_com android chrome-edit](https://github.com/bjornbytes/lovr/assets/128394802/aab01254-e335-4b50-87fd-4bf37fa83815)
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With #735 open and high likelihood that LÖVR will switch to Jolt soon, we should start thinking about ways that the Lua API for lovr.physics can be improved! The goals would be to A) make it easier t…
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![Capture](https://github.com/bjornbytes/lovr/assets/128394802/369a3d96-d94f-4075-8ded-b561573a3c26)
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Fixed timesteps are important to keep physics stable, and allow physics updates to happen at a rate independent of rendering.
VR renders at a high framerate.
The easiest and most common way to d…