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| | |
|--------------------|----|
| Bugzilla Link | [PR49519](https://bugs.llvm.org/show_bug.cgi?id=49519) |
| Status | NEW |
| Importance | P normal |
|…
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### Describe the bug
I downloaded the AppImage and tried to run it on Fedora, running KDE on Wayland. I had some problems.
```
error while loading shared libraries: libnsl.so.1: cannot open share…
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The problem is in pkg/driver/microphone/microphone.go lines 133...
onRecvChunk := func(_, chunk []byte, framecount uint32) {
select {
case
dezi updated
6 months ago
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**Is your feature request related to a problem? Please describe.**
No.
**Describe the solution you'd like**
A slider to change Soundux's pitch on the fly.
**Describe alternatives you've consid…
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In order to cross compile to Android I had to adjust miniaudio-sys/build.rs by adding `clang_arg("-Ipath/to/android/toolchain/.../sys-root/usr/include")` to bindings and manually set `ma_android = tr…
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Hey! I just read this paragraph in the README:
> ### Problem on some callbacks
> example for `set-audio-stream-callback`:
> the following happens:
> ```
> MoarVM panic: native callback ran…
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I am trying to use the code form test.c on a iOS device. I can compile and run the code after some void* conversions using the obejcive-c compiler. However I dont hear any sound from the loudspeakers.…
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When I try to build for Linux (from Linux), I get this output:
```
Launching lib/main.dart on Linux in debug mode...
/home/me/git/feeel/linux/flutter/ephemeral/.plugin_symlinks/flutter_audio_deskto…
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Steam Audio has recently been open sourced: https://github.com/ValveSoftware/steam-audio/tree/master
Silk.NET currently lacks more modern audio bindings, with XAudio being the closest we have today…
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Hi, I'm curious what the challenges to move forward with emscripten threading.
As of today:
> Emscripten has support for multithreading using SharedArrayBuffer in browsers. That API allows shari…