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It would be nice if hitting "escape" in the chat would close the chat.
On more than one occasion I've accidentally opened the chat in a battle, or opened it to say something quick. It would be nice …
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I'd be nice if something could be added to how a mob appears in rooms / or visible when you look at it that could indicate whether it's potentially questable.
Buskara 'How do I interact with NPCs?'…
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In [`4c83955`](https://github.com/rhpcs-mcmaster/downtime/commit/4c83955fdba4acd0d31fa1a87c68dd7c2d5ddf13
), MMOS (https://museum.mcmaster.ca) was **down**:
- HTTP code: 0
- Response time: 0 ms
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Here's my proposal for a WebSocket extension that would expose UDP securely to web pages:
During the initial WebSocket handshaking, the client signals support with the header `Sec-WebSocket-Extensi…
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In [`b5bec16`](https://github.com/rhpcs-mcmaster/downtime/commit/b5bec16110922c201e61e15ef688f77bbb85f82e
), MMOS (https://museum.mcmaster.ca) was **down**:
- HTTP code: 0
- Response time: 0 ms
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The updater has been a constant pain point since we've launched.
- slow
- doesn't correctly patch
- doesn't work on all platforms
- fails to correctly report progress, making it look like it's "st…
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- Chat is distracting
- Chat can be accidentally opened in the middle of a battle, killing the player
- Chat obscures the battle field when you need to aim for something in the upper right
- Working a…
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A further subdivision of "room" into "group" or "booth" that causes text of people who are in your room or group to be colored differently. This is so, if you're standing at say the ADOM booth, you ca…
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We can look here for inspiration: http://phaser.io/examples